Small products I build for myself. Some are live, some are still in testing.
Live
Gameplay clips
ClutchClips
Your highlights, packaged as a Top 10 countdown.
ClutchClips is live on the App Store. It turns clips you already have into a broadcast-style Top 10: rank them, trim each play, pick a look and a soundtrack, then export a reel for TikTok, Reels, and Messages.
Keylo is in development. It is a custom iOS keyboard built for speed and feel: themes that follow system light and dark, adjustable key shapes, tactile keypress styles, haptics, and a learning dictionary that picks up the words you actually type.
Every tap lands the instant you touch. Gaps between keys hit the closest letter, so two-thumb typing finally keeps up.
In development
Golf simulator
TurfTap
Control GSPro from the couch, not the keyboard.
TurfTap is in development. It is the phone, iPad, and Apple Watch controller I built for GSPro golf sims. A small Windows bridge on the sim PC lets you change clubs, aim, launch the game, and drive the cursor over Wi-Fi.
Shot data and scorecards come back to the device, so the round lives in your hand instead of on a keyboard in the hitting bay.
In development
Sports video
Telestrate
Broadcast-style marks on the plays that matter.
Telestrate is a macOS editor for sports clips. Import footage, draw telestration on the play, record voiceover, generate captions on-device, then export a cut ready for social.
Built for the same job as a TV telestrator: make the read obvious, keep the story moving, and get out of the way.
CBS Sports
2018 to Present · Part-time
Social media manager for on-air talent.
During the NFL and NCAA basketball seasons, I work with CBS Sports in social media. The account I manage is owned by my father, Gene Steratore, the rules analyst for CBS.
My job is to partner with on-air talent and translate NFL rules into clear, condensed posts. Those posts have been cited in thousands of sports articles and on television.
It is part-time, but it has been a real craft gym: visual design, motion, video editing, and working with a broadcast team under live-game pressure.